From 716cd9cf495835dc3a1bb0045e64f3f954cf3a62 Mon Sep 17 00:00:00 2001 From: Vaino Kauppila Date: Fri, 3 Jul 2026 00:17:23 +0300 Subject: map out lua files in original forts game directory --- CLAUDE.md | 3 +++ 1 file changed, 3 insertions(+) (limited to 'CLAUDE.md') diff --git a/CLAUDE.md b/CLAUDE.md index 5e54edd..ddb0a4e 100644 --- a/CLAUDE.md +++ b/CLAUDE.md @@ -182,5 +182,8 @@ consult it before deciding what to build; don't guess from vibes. - `research/forts-gameplay.org` — gameplay research. - `research/forts-data-reference.org` — **exact numbers** extracted from the game data (physics constants, material/weapon/fire values, modding API). +- `research/forts-data-map.org` — index of the shipped Forts data directory + (layout, file inventory, what each area holds). Use it to find where a + reference value or mechanic lives before diving into the game's Lua. - `research/gameplay-gaps.org` — sourced list of missing systems, prioritized. - `research/tech-stack.org` — locked tech choices and rationale. -- cgit v1.3