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| author | Emil A. Overbeck <emil.a.overbeck@gmail.com> | 2026-07-18 02:40:25 +0200 |
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| committer | Emil A. Overbeck <emil.a.overbeck@gmail.com> | 2026-07-18 02:40:25 +0200 |
| commit | 0807c89343480b15c7b63a0e864782179eb28ef5 (patch) | |
| tree | 0da6e1a5600997faf240025fa3dcaaa223a87ae8 /.clangd | |
| parent | 0837872bed3d97d3433d7e0cbafffa7f271ebee1 (diff) | |
| download | forts_clone-0807c89343480b15c7b63a0e864782179eb28ef5.tar.gz forts_clone-0807c89343480b15c7b63a0e864782179eb28ef5.zip | |
More Forts assets
Diffstat (limited to '.clangd')
| -rw-r--r-- | .clangd | 10 |
1 files changed, 10 insertions, 0 deletions
@@ -0,0 +1,10 @@ +# Point clangd at Meson's compile database (generated in builddir/ by +# `meson setup`/`meson compile`). This gives it -Isrc, the vendored third_party +# include dirs, and the /usr/local + system include paths the build uses, so +# project headers, SDL3, ImGui and stb resolve. +# +# glm, sol2 and Box2D headers come from /usr/local/include in the container +# build. For clangd on the host to resolve them too, install their dev headers +# on the host (see README, "Local (Arch Linux)"): pacman glm box2d, AUR sol2. +CompileFlags: + CompilationDatabase: builddir |
