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authorEmil A. Overbeck <emil.a.overbeck@gmail.com>2026-07-19 04:19:48 +0200
committerEmil A. Overbeck <emil.a.overbeck@gmail.com>2026-07-19 04:19:48 +0200
commit521b5da83485a956811fc510cba9f139acad8b26 (patch)
tree29b210263300479e9a565af568812c5e707d23f7 /data/mods/enemy-fort/mod.lua
parentff85499d5567c36ce63e2d7903d5f872fd9aef1d (diff)
downloadforts_clone-main.tar.gz
forts_clone-main.zip
New maps and map selectormain
Diffstat (limited to 'data/mods/enemy-fort/mod.lua')
-rw-r--r--data/mods/enemy-fort/mod.lua3
1 files changed, 2 insertions, 1 deletions
diff --git a/data/mods/enemy-fort/mod.lua b/data/mods/enemy-fort/mod.lua
index b2bc990..01a6b42 100644
--- a/data/mods/enemy-fort/mod.lua
+++ b/data/mods/enemy-fort/mod.lua
@@ -1,4 +1,5 @@
--- Scenario mod: a prebuilt enemy fort on the right for the player to shoot at.
+-- Scenario mod: reinforces the Proving Ground enemy fort with extra armour
+-- plating. Doubles as the worked example of layered map modding (maps.lua).
Selectable = true
Priority = 5
Category = "Scenario"