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authorEmil A. Overbeck <emil.a.overbeck@gmail.com>2026-07-19 04:19:48 +0200
committerEmil A. Overbeck <emil.a.overbeck@gmail.com>2026-07-19 04:19:48 +0200
commit521b5da83485a956811fc510cba9f139acad8b26 (patch)
tree29b210263300479e9a565af568812c5e707d23f7 /data/structures.lua
parentff85499d5567c36ce63e2d7903d5f872fd9aef1d (diff)
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Diffstat (limited to 'data/structures.lua')
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diff --git a/data/structures.lua b/data/structures.lua
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--- Base scenario structures. Empty by default; mods under data/mods/ append to
--- the global `Structures` list. Each structure is:
--- { name = "...", beams = { {x1,y1,x2,y2,material}, ... } }
--- The loader creates/merges nodes at the endpoints and welds the beams.
-Structures = Structures or {}