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authorVaino Kauppila <vaino@vke.fi>2026-07-02 22:58:25 +0300
committerVaino Kauppila <vaino@vke.fi>2026-07-02 23:47:07 +0300
commitcd0c08dc7ce754473178ad3f32f7740a1dddc1eb (patch)
tree589c676b41d6f3d322ea5ce339ddb0811f29ec31 /scripts/build.sh
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forts_clone-cd0c08dc7ce754473178ad3f32f7740a1dddc1eb.zip
Initial import: LibreForts (M0-M5 in progress)
Open-source Forts clone: custom C++20 engine + data-driven (Lua) 2D physics artillery RTS. - Building: node/strut graph on a stiff mass-spring solver (canon Forts model), triangulation rigidity, axial + 30-degree angle-stress breaking, cascading collapse, fire (DoT + spread), ground destroys debris. - Weapons (M4): cannon (ballistic) + laser (beam/ignite) with select-and-aim-in- arc UX; splash / beam damage; bg-brace passthrough. - Devices + economy (M5): reactors + win/loss + restart, mines/turbines/battery, metal deposits, storage caps, per-shot energy cost. - Data-driven via Lua/sol2 with a layered mod loader; enemy-fort scenario mod. - Renderer: SDL3 + textures + ImGui dev UI. stb_image + ImGui vendored. - Assets: CC0 placeholders only; real game art loaded at runtime from the user's own install via forts: paths (bring-your-own; nothing copyrighted committed). See README.md / CLAUDE.md and research/ + requirements/ for detail.
Diffstat (limited to 'scripts/build.sh')
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diff --git a/scripts/build.sh b/scripts/build.sh
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+++ b/scripts/build.sh
@@ -0,0 +1,40 @@
+#!/usr/bin/env bash
+# Build and run the Forts Clone inside a podman container.
+# Usage: ./scripts/build.sh [--shell]
+
+set -euo pipefail
+
+SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
+PROJECT_DIR="$(dirname "$SCRIPT_DIR")"
+IMAGE_NAME="forts-clone-dev"
+
+cd "$PROJECT_DIR"
+
+# Build container image (cached)
+echo "==> Building container image..."
+podman build -t "$IMAGE_NAME" .
+
+if [ "${1:-}" = "--shell" ]; then
+ echo "==> Starting shell in container..."
+ exec podman run -it --rm \
+ -v "$PROJECT_DIR":/src:Z \
+ --userns=keep-id \
+ "$IMAGE_NAME" \
+ bash
+else
+ echo "==> Configuring and building..."
+ podman run -it --rm \
+ -v "$PROJECT_DIR":/src:Z \
+ --userns=keep-id \
+ "$IMAGE_NAME" \
+ bash -c "
+ meson setup builddir \
+ --buildtype=debugoptimized \
+ -Dwarning_level=3 \
+ -Dcpp_std=c++20 \
+ --wipe
+ meson compile -C builddir -j$(nproc)
+ "
+ echo
+ echo "==> Build complete. Run with: ./builddir/forts-clone"
+fi